cleanup some pointless file
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+2
-1
@@ -9,8 +9,9 @@
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#include <string.h>
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//#include <math.h>
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#include "base/impl.c"
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#include "shared.h"
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#include "lib/network.c"
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#include "render.c"
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#include "lib/tui.c"
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#include "string_chunk.c"
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//#include "assets/asset1.h"
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//#include "assets/asset2.h"
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@@ -1,26 +0,0 @@
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#include "shared.h"
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#include "lib/tui.c"
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#define MAX_SCREEN_HEIGHT 300
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#define MAX_SCREEN_WIDTH 800
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fn str strForPlanet(PlanetType type) {
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switch(type) {
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case PlanetTypeNull:
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return " ";
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case PlanetTypeAsteroid:
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return "🪨";
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case PlanetTypeEarth:
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return "🌎";
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case PlanetTypeGas:
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return "🪐";
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case PlanetTypeMoon:
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return "🌘";
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case PlanetTypeStation:
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return "\xF0\x9F\x9B\xB0 ";
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case PlanetType_Count:
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assert(false && "this should never happen");
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return "";
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}
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}
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+1
-1
@@ -14,7 +14,7 @@
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#include "base/impl.c"
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#define NET_OUTGOING_MESSAGE_QUEUE_LEN 64
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#include "lib/network.c"
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#include "render.c"
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#include "lib/tui.c"
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#include "string_chunk.c"
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///// CONSTANTS
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@@ -16,6 +16,9 @@
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#define MAX_PASSENGER_JOB_PRICE (10000)
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#define MAX_PASSENGER_BERTHS (8)
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#define AUCTION_COMMODITY_CUTOFF (7)
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#define MAX_SCREEN_HEIGHT 300
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#define MAX_SCREEN_WIDTH 800
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#define AUCTION_PRICE_START_MULTIPLE (12)
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typedef enum ShipType {
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@@ -515,4 +518,24 @@ fn u32 oxyCostForTravel(PlayerShip* ship, Pos2 current, Pos2 dest) {
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return (x_distance + y_distance) * oxy_per_person_per_dist * (shipTotalPassengers(*ship) + 1);
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}
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fn str strForPlanet(PlanetType type) {
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switch(type) {
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case PlanetTypeNull:
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return " ";
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case PlanetTypeAsteroid:
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return "🪨";
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case PlanetTypeEarth:
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return "🌎";
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case PlanetTypeGas:
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return "🪐";
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case PlanetTypeMoon:
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return "🌘";
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case PlanetTypeStation:
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return "\xF0\x9F\x9B\xB0 ";
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case PlanetType_Count:
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assert(false && "this should never happen");
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return "";
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}
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}
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#endif //GAMESHARED_H
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