setting up the star-systems + game world
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@@ -45,6 +45,9 @@ space-trader-multiplayer-boardgame-esque:
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- players can trade with each other while at the same station
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- certain stations have shipyards, with mortgages available for trade-in/upgrading ships drives/storage capacity, etc.
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- all systems have a safety rating, indicating likelyhood of piracy. High risk systems often have higher profitablilty
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- "safe" stations have high risk of being inspected for illegal goods
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- "criminal" stations have high risk of piracy
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- but it's always a dice roll that some event happens at all when you arrive in system.
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- AI station trading agent for haggling deal-making?
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- transport contracts available at stations randomly.
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- in a system, you can fly out to the asteroid belt and try to buy from miners directly, but it's a gamble on even finding any of them.
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