you can pay off the mortgage
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+8
-2
@@ -8,8 +8,8 @@
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#define STARTING_DOWN_PAYMENT (10000)
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#define SHIP_DETAIL_COUNT (8)
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#define STAR_SYSTEM_COUNT (40)
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#define MAP_WIDTH (40)
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#define MAP_HEIGHT (10)
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#define MAP_WIDTH (36)
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#define MAP_HEIGHT (12)
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#define MAX_PLANETS (3)
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typedef enum EntityFeature {
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@@ -437,6 +437,7 @@ typedef enum CommandType {
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CommandTransact,
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CommandReadyStatus,
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CommandSetDestination,
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CommandPayMortgage,
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CommandType_Count,
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} CommandType;
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@@ -447,6 +448,7 @@ static const char* command_type_strings[CommandType_Count] = {
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"CreateCharacter",
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"ReadyStatus",
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"SetDestination",
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"PayMortgage",
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};
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#define ENTITY_HEADER_MESSAGE_SIZE (8+8+1+1+1)
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@@ -461,6 +463,8 @@ typedef enum Message {
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MessagePlayerDetails,
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MessageTransactionResult,
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MessageTurnTick,
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MessageGameOver,
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MessagePayoffResult,
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Message_Count,
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} Message;
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@@ -474,6 +478,8 @@ static const char* MESSAGE_STRINGS[] = {
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"PlayerDetails",
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"TransactionResult",
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"TurnTick",
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"GameOver",
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"PayoffResult",
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};
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fn u32 fuelCostForTravel(u32 drive_efficiency, Pos2 current, Pos2 dest) {
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