Vec2
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@@ -423,16 +423,22 @@ union Range1i64
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i64 v[2];
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};
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typedef union Range1f32 Range1f32;
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union Range1f32
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{
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typedef union Vec2f32 {
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struct
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{
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f32 min;
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f32 max;
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};
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struct
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{
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f32 x;
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f32 y;
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};
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f32 v[2];
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};
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} Vec2f32;
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typedef Vec2f32 Range1f32;
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typedef Vec2f32 Vec2;
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#if OS_WINDOWS
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# define WIN32_LEAN_AND_MEAN
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