@@ -1,5 +1,11 @@
#include "all.h"
fn bool xyzEq(XYZ a, XYZ b) {
return a.x == b.x &&
a.y == b.y &&
a.z == b.z;
}
fn Range1u64 range1u64Create(u64 min, u64 max) {
Range1u64 result = {
.min = min,
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