more string and utf8 codepoint logic
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@@ -24,7 +24,7 @@ fn bool cStringEqString(str a, String* b) {
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return true;
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}
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fn Utf8Character classifyUtf8Character(u8 c) {
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fn Utf8Character utf8CharacterClassify(u8 c) {
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/*two_byte utf8 starts with 1100. 192
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three_byte utf8 starts with 1110. 224
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four_byte utf8 starts with 1111. 240*/
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@@ -42,6 +42,23 @@ fn Utf8Character classifyUtf8Character(u8 c) {
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}
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}
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fn Utf8Character utf8CharacterClassifyUnsafe(u8 c) {
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/*two_byte utf8 starts with 1100. 192
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three_byte utf8 starts with 1110. 224
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four_byte utf8 starts with 1111. 240*/
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if (c <= 127) {
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return Utf8CharacterAscii;
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} else if (c >= 192 && c < 224) {
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return Utf8CharacterTwoByte;
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} else if (c >= 224 && c < 240) {
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return Utf8CharacterThreeByte;
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} else if (c >= 240) {
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return Utf8CharacterFourByte;
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} else {
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return Utf8Character_Count;
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}
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}
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fn bool isUtf8Ascii(u8 c) {
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return classifyUtf8Character(c) == Utf8CharacterAscii;
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}
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@@ -79,6 +96,185 @@ fn bool isAlphaUnderscoreSpace(u8 c) {
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|| c == '_');
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}
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fn bool codepointIsWordBreak(Codepoint c) {
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return codepointIsWhitespace(c) ||
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c.code == ';' || c.code == ':' ||
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c.code == '.' || c.code == ',' || c.code == '!' || c.code == '?' ||
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c.code == '|' || c.code == '/' || c.code == '\\'
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;
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}
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fn bool codepointIsWhitespace(Codepoint c) {
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return c.code == ' ' || c.code == '\t' || c.code == '\n';
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}
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fn Codepoint codepointFromBytes(ptr bytes, u32 offset) {
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Codepoint result = {0};
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result.type = utf8CharacterClassify(bytes[offset]);
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switch (result.type) {
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case Utf8CharacterAscii: {
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result.size = 1;
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result.code = bytes[offset];
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} break;
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case Utf8CharacterTwoByte: {
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result.size = 2;
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result.code = (
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bytes[offset] << 8 | bytes[offset+1]
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);
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} break;
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case Utf8CharacterThreeByte: {
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result.size = 3;
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result.code = (
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bytes[offset] << 16 | bytes[offset+1] << 8 | bytes[offset+2]
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);
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} break;
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case Utf8CharacterFourByte: {
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result.size = 4;
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result.code = (
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bytes[offset] << 24 | bytes[offset+1] << 16 | bytes[offset+2] << 8 | bytes[offset+3]
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);
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} break;
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case Utf8Character_Count: {
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printf("unabled to classify utf8 codepoint %d\n", bytes[offset]);
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assert(false);
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} break;
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}
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return result;
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}
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fn Codepoint codepointFromBytesBefore(ptr bytes, u32 offset) {
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assert(offset > 0);
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Codepoint result = { .type = Utf8Character_Count };
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u32 i = 0;
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while (result.type == Utf8Character_Count && i <= 4) {
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i++;
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offset -= 1;
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result.type = utf8CharacterClassifyUnsafe(bytes[offset]);
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}
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switch (result.type) {
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case Utf8CharacterAscii: {
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result.size = 1;
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result.code = bytes[offset];
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} break;
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case Utf8CharacterTwoByte: {
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result.size = 2;
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result.code = (
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bytes[offset] << 8 | bytes[offset+1]
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);
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} break;
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case Utf8CharacterThreeByte: {
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result.size = 3;
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result.code = (
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bytes[offset] << 16 | bytes[offset+1] << 8 | bytes[offset+2]
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);
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} break;
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case Utf8CharacterFourByte: {
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result.size = 4;
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result.code = (
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bytes[offset] << 24 | bytes[offset+1] << 16 | bytes[offset+2] << 8 | bytes[offset+3]
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);
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} break;
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case Utf8Character_Count: {
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printf("unabled to classify utf8 codepoint %d\n", bytes[offset]);
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assert(false);
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} break;
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}
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return result;
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}
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fn Codepoint codepointFromRawInt(u32 c) {
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Codepoint result = { .code = c };
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if (c <= 127) { // ascii
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result.type = Utf8CharacterAscii;
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result.size = 1;
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} else if ((c >> 8) >= 192 && (c >> 8) < 224) {
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result.type = Utf8CharacterTwoByte;
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result.size = 2;
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} else if ((c >> 16) >= 224 && (c >> 16) < 240) {
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result.type = Utf8CharacterThreeByte;
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result.size = 3;
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} else if ((c >> 24) >= 240) {
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result.type = Utf8CharacterFourByte;
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result.size = 4;
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}
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return result;
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}
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fn void codepointFillBuf(Codepoint cp, ptr buf) {
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switch (cp.type) {
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case Utf8CharacterAscii: {
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buf[0] = cp.code;
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} break;
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case Utf8CharacterTwoByte: {
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buf[0] = (cp.code & 0xFF00) >> 8;
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buf[1] = cp.code & 0xFF;
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} break;
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case Utf8CharacterThreeByte: {
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buf[0] = (cp.code & 0xFF0000) >> 16;
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buf[1] = (cp.code & 0xFF00) >> 8;
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buf[2] = cp.code & 0xFF;
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} break;
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case Utf8CharacterFourByte: {
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buf[0] = (cp.code & 0xFF000000) >> 24;
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buf[1] = (cp.code & 0xFF0000) >> 16;
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buf[2] = (cp.code & 0xFF00) >> 8;
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buf[3] = cp.code & 0xFF;
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} break;
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case Utf8Character_Count: {
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assert(false);
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} break;
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}
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}
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fn String stringFromRawCodepoint(Arena* a, u32 c) {
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String result = {0};
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Codepoint codepoint = codepointFromRawInt(c);
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switch (codepoint.type) {
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case Utf8CharacterAscii: result.capacity = 1; break;
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case Utf8CharacterTwoByte: result.capacity = 2; break;
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case Utf8CharacterThreeByte: result.capacity = 3; break;
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case Utf8CharacterFourByte: result.capacity = 4; break;
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case Utf8Character_Count: {
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assert(false);
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} break;
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}
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result.length = result.capacity;
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result.bytes = arenaAlloc(a, result.length);
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codepointFillBuf(codepoint, result.bytes);
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return result;
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}
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fn bool stringInsertCodepointAtByte(String* s, Codepoint c, u32 byte_offset) {
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u32 remaining_space = s->capacity - s->length;
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if (remaining_space < c.size) return false;
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char codepoint_bytes[4];
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codepointFillBuf(c, codepoint_bytes);
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// shift all the bytes over from the byte_offset onward
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for (u32 i = 0; i < c.size; i++) {
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for (u32 ii = s->length; ii > byte_offset+i; ii--) {
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s->bytes[ii] = s->bytes[ii-1];
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}
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s->length += 1;
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s->bytes[byte_offset+i] = codepoint_bytes[i];
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}
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return true;
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}
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fn bool stringDeleteCodepointAtByte(String* s, u32 byte_offset) {
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if (s->length < byte_offset) return false;
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Codepoint cp = codepointFromBytes(s->bytes, byte_offset);
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// shift all the bytes from the back towards the byte_offset
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for (u32 i = 0; i < cp.size; i++) {
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for (u32 ii = byte_offset+i; ii < s->length; ii++) {
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s->bytes[ii] = s->bytes[ii+1];
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}
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s->length -= 1;
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}
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return true;
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}
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fn bool isSimplePrintable(u8 c) {
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return (c >= ' ' && c <= '~');
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}
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@@ -88,7 +284,7 @@ typedef struct StrDecode {
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u32 size;
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} StrDecode;
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fn StrDecode strDecodeUTF8(u8 *str, u32 cap){
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fn StrDecode strDecodeUTF8(u8 *string, u32 cap){
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u8 length[] = {
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1, 1, 1, 1, // 000xx
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1, 1, 1, 1,
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@@ -109,14 +305,14 @@ fn StrDecode strDecodeUTF8(u8 *str, u32 cap){
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result.codepoint = '#';
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result.size = 1;
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u8 byte = str[0];
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u8 byte = string[0];
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u8 l = length[byte >> 3];
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if (0 < l && l <= cap){
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u32 cp = (byte & first_byte_mask[l]) << 18;
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switch (l){
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case 4: cp |= ((str[3] & 0x3F) << 0);
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case 3: cp |= ((str[2] & 0x3F) << 6);
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case 2: cp |= ((str[1] & 0x3F) << 12);
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case 4: cp |= ((string[3] & 0x3F) << 0);
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case 3: cp |= ((string[2] & 0x3F) << 6);
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case 2: cp |= ((string[1] & 0x3F) << 12);
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default: break;
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}
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cp >>= final_shift[l];
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@@ -214,3 +410,4 @@ fn StringUTF16Const str16FromStr8(Arena* arena, String string) {
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StringUTF16Const result = { memory, string_count };
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return result;
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}
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